This early Kat Years post will focus on one of the most creative, if not most hated build in Guild Wars at the time. IWAY mainly focused on 3 Axe W/R's each carrying the skill "I Will Avenge You!" and pets. It also included a R/Me mantra of resolve spike trapper, a R/Me oath shot trapper, N/E Tainted Necro, N/Mo Orders, and a N/Mo Martyr. This build was deadly because it used spirits, overwhelming pressure, and didn't require a lot of teamwork to be effective. Sometimes, the match could be down to the last person on an IWAY team and they could still win due to their survivability.
The W/R's would send in their pets to die so that IWAY could be triggered, which increased attack speed and gave health regeneration. The rangers would apply conditions on the enemy team, as well as protecting the backline from damage. Smart necros would use the dust traps to avoid enemy attacks. Orders added on top of increased attack speed and high armored warriors only added to the pressure. Meanwhile, the rangers would deploy spirits that would hinder the other team such as Nature's Renewal, Frozen Soil, Edge of Extinction, and Fertile Season. The tainted necro would spread disease throughout the enemy team.
Although it couldn't hold the Hall of Heroes well, it definitely was able to win the first couple of maps, making it popular for Pugs to run.
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